Vehicons
Vehicons are the basic soldiers of the Decepticon army. They travel around in patrols and remember the players they meet, and depending on how you treat them they can end up as your enemies or as part of your squad.

| Vehicon Grounder | Vehicon Flyer | |
|---|---|---|
| Vehicle | Car | Jet |
| Health | 55 | 55 |
| Melee | 8 | 8 |
| Spots players from | 80 blocks | 128 blocks |
| Spawn egg | Yes | Yes |
They use the same weapons as the playable Vehicons, and transform to drive or fly when they’re travelling. In a fight, Flyers land and fight on foot like Grounders do, and only fight from the air when what they’re after is flying.
Who they fight
Section titled “Who they fight”- Players who aren’t Decepticons. Autobots get attacked on sight, and everyone else gets watched for a bit first, which is your chance to bribe them. See Behaviour.
- Iron Golems, Terrorcons and Endermen (for their ender pearls). Recruits and Iron Golems leave each other alone.
- Groups of three or more hostile mobs, which they’ll clear out together.
- Withers and the Ender Dragon, as long as there are enough of them. See Fighting.
Most hostile mobs will attack Vehicons too, and Scraplets hunt them.
Who they avoid
Section titled “Who they avoid”- Scraplets. Patrols back away from swarms of three or more and shoot lone ones before they get close. See Fighting.
- Wardens. They run instead of fighting, unless you order your recruits to attack one.
- Villagers, wandering traders and farm animals run away from wild Vehicons. Recruits don’t scare them.
When a Vehicon dies it drops everything it had, so its Energon plus any gear it picked up. See Gear and survival.
